Why players stay
A game that lives outside the screen
We built HoloQuest for people who’d rather walk the city than sit still. Every quest is tied to a real place, every relic has a real owner, and the whole economy is run by the players who show up.
Real-World Quests
Over 1,200 hand-placed quests across Melbourne, from Federation Square to the Fitzroy backstreets, refreshed every fortnight.
Fair Trade Economy
No loot boxes and no pay-to-win. Relics are earned in play and traded peer-to-peer at prices the community sets.
Weekly Live Raids
Team up with up to 12 nearby players every Saturday at 7pm AEST for city-wide holographic boss raids.
Privacy First
Location data never leaves your device once a quest ends. No ad tracking, no selling your movements — ever.




